This Quartermaster game is a great family game with simple rules and endless strategy.
There are two main ways to play: QuaterMaster which is a 2 to 4 player game, and QuarterMaster Solitaire (a single or two player game).
- In the 2-4 player game, each player takes the top tile from their stack and places it alongside an existing tile so that their terrain’s (colour) match.
If a player cannot match his tile anywhere, he must keep it face upwards in front of him, for as many turns as he needs until he can play it.
Whenever a tile is matched against two other tiles at once, the player draws another tile in the same turn which can be immediately played, and so on. By strategically setting up tiles to match tile quadrants, players earn extra turns in this tight battle to be the first to clear the deck.
The winner is the first player to play all his tiles.
- In QuaterMaster Solitaire, use 64 of the 70 tiles to form an 8 by 8 square puzzle. Each side of the square should consist of 8 triangles of Farm, Ocean, Beach, and Forest respectively. Within the square, every tile should match adjacent tiles in all directions. The pattern that emerges contains 32
border triangles, and 112 smaller squares.
- Single player - create a solution that has the highest number of smaller squares of each colour where all the tiles are continuously connected. Add up the number of small squares in the largest area of Farm; similarly for Ocean, Beach, and Forest respectively to calculate your score.
- Two players - each player will complete the puzzle in turn, competing for the highest score. Prepare the tiles as per the Grand QuarterMaster variant, removing 6 random tiles from the set. Each player then completes a solution within a fixed time. Reshuffle the tiles in between players, keeping the same 6 cards removed. The winner is the player with the highest finesse score calculated as above.
- 2-4 Players
- Ages 8 and Up
- Play Time - 20 to 30 minutes
- 70 tiles
- Comes with a brain teaser puzzle game designed by Adrian Fisher, world's leading maze designer