Discover a thrilling adventure investigating criminal activity and dark history in the town. Haunted by the mystery of the missing owner of the Marsden mansion, you decide to take the case on yourself. With your psychic senses and skills as a detective, you're confident you can solve it.
Venture into a mysterious mansion can be a dangerous endeavor, requiring a little help. Starting with a bottle of water and your trusty pocketknife you'll discover clues and new items to aid your investigation and overcome obstacles. These obstacles can challenge your perception, strength, dexterity, and more traits as you explore. Clues and items found along the way can be used to boost your chances of winning the challenge.
Think carefully as you choose which paths to investigate. What will YOU choose?
Gather your friends for a perilous and laughter-filled adventure through the House of Danger itself. Make risky choices, collect items as you explore, and face off against dire challenges. Play again and again to uncover more secrets and different endings!
- For ages 10+ years
- 1-8 players
- Playtime runs between 1 to 2 hours
- Contains - 1 x Rulebook, 160 x Story Cards, 129 x Clue Cards, 1 x Game Board, 1 x Die, 1 x Psychic Mover, 1 x Danger Mover